Added container transaction support for item frames (...)
Fixed ClassCastException when targeting an armor stand with #container
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e462e68806
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23 changed files with 423 additions and 359 deletions
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@ -10,6 +10,7 @@ import org.bukkit.block.Sign;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Directional;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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@ -118,6 +119,11 @@ public class BukkitAdapter implements BukkitInterface {
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return Material.ITEM_FRAME;
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}
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@Override
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public Material getFrameType(EntityType type) {
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return type == EntityType.ITEM_FRAME ? Material.ITEM_FRAME : null;
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}
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@Override
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public Class<?> getFrameClass(Material material) {
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return ItemFrame.class;
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@ -9,6 +9,7 @@ import org.bukkit.block.Block;
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import org.bukkit.block.Sign;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.LivingEntity;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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@ -20,6 +21,8 @@ public interface BukkitInterface {
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public Material getFrameType(Entity entity);
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public Material getFrameType(EntityType type);
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public Class<?> getFrameClass(Material material);
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public String parseLegacyName(String name);
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@ -15,6 +15,7 @@ import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.type.PointedDripstone;
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import org.bukkit.entity.Axolotl;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.GlowItemFrame;
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import org.bukkit.entity.Goat;
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import org.bukkit.entity.ItemFrame;
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@ -199,6 +200,18 @@ public class Bukkit_v1_17 extends Bukkit_v1_16 implements BukkitInterface {
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return (entity instanceof GlowItemFrame) ? Material.GLOW_ITEM_FRAME : Material.ITEM_FRAME;
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}
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@Override
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public Material getFrameType(EntityType type) {
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switch (type) {
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case ITEM_FRAME:
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return Material.ITEM_FRAME;
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case GLOW_ITEM_FRAME:
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return Material.GLOW_ITEM_FRAME;
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default:
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return null;
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}
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}
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@Override
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public Class<?> getFrameClass(Material material) {
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return (material == Material.GLOW_ITEM_FRAME) ? GlowItemFrame.class : ItemFrame.class;
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