Fixed item frame & armor stand logging under Folia
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parent
7170e29452
commit
ace870b930
13 changed files with 95 additions and 75 deletions
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@ -90,6 +90,7 @@ import net.coreprotect.database.statement.UserStatement;
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import net.coreprotect.language.Phrase;
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import net.coreprotect.language.Selector;
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import net.coreprotect.model.BlockGroup;
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import net.coreprotect.paper.PaperAdapter;
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import net.coreprotect.thread.CacheHandler;
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import net.coreprotect.thread.Scheduler;
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import net.coreprotect.utility.Chat;
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@ -650,7 +651,7 @@ public class Rollback extends Queue {
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if (!exists) {
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Entity entity = block.getLocation().getWorld().spawnEntity(location1, EntityType.ARMOR_STAND);
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entity.teleport(location1);
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PaperAdapter.ADAPTER.teleportAsync(entity, location1);
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}
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}
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else if ((rowType == Material.END_CRYSTAL)) {
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@ -671,7 +672,7 @@ public class Rollback extends Queue {
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Entity entity = block.getLocation().getWorld().spawnEntity(location1, EntityType.ENDER_CRYSTAL);
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EnderCrystal enderCrystal = (EnderCrystal) entity;
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enderCrystal.setShowingBottom((rowData != 0));
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entity.teleport(location1);
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PaperAdapter.ADAPTER.teleportAsync(entity, location1);
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}
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}
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else if ((rowType == Material.AIR) && ((oldTypeMaterial == Material.WATER))) {
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@ -728,7 +729,7 @@ public class Rollback extends Queue {
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}
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entityLocation.setY(entityLocation.getY() - 1.99);
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entity.teleport(entityLocation);
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PaperAdapter.ADAPTER.teleportAsync(entity, entityLocation);
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entity.remove();
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}
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}
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@ -9,8 +9,7 @@ import java.util.Map;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.block.BlockFace;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.ItemStack;
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@ -34,19 +33,12 @@ public class ContainerLogger extends Queue {
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ItemStack[] contents = null;
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String faceData = null;
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if (type == Material.ARMOR_STAND) {
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EntityEquipment equipment = (EntityEquipment) container;
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if (equipment != null) {
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contents = Util.getArmorStandContents(equipment);
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}
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if (type == Material.ITEM_FRAME) {
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contents = (ItemStack[]) ((Object[]) container)[1];
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faceData = ((BlockFace) ((Object[]) container)[2]).name();
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}
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else if (type == Material.ITEM_FRAME) {
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ItemFrame itemFrame = (ItemFrame) container;
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contents = Util.getItemFrameItem(itemFrame);
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faceData = itemFrame.getFacing().name();
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}
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else if (type == Material.JUKEBOX) {
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contents = new ItemStack[] { ((ItemStack[]) container)[1] };
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else if (type == Material.JUKEBOX || type == Material.ARMOR_STAND) {
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contents = (ItemStack[]) ((Object[]) container)[1];
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}
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else {
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Inventory inventory = (Inventory) container;
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